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The Travelling Salesman Problem

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Edexcel A Level Further Maths · Decision 1

The Travelling Salesman Problem

Big idea: since there's no shortcut algorithm that guarantees the perfect route, we trap the true "shortest tour" between a lower bound (it can't be shorter than this) and an upper bound (we know a route that achieves this) — and squeeze that gap as tight as we can.

Summary — What This Chapter Covers

  • The problem itself: find the tour of least weight that visits every vertex and returns to the start — classical (visit each exactly once) vs practical (visit each at least once).
  • Table of least distances: turns a messy, incomplete "practical" network into a complete "classical" one, using the triangle inequality.
  • Upper bound: built from a minimum spanning tree, doubled, then improved with a "shortcut."
  • Lower bound: built with the "deleted vertex method" — remove a vertex, find the residual minimum spanning tree, add back the two cheapest connections.
  • Nearest neighbour algorithm: a quick greedy method that also gives an upper bound (a real route you can walk).
  • Solving completely: for small graphs, list every possible Hamiltonian cycle and find the cheapest — or show a found route matches the lower bound, proving it's optimal.

1. What Is the Travelling Salesman Problem?

Picture a delivery driver who has to visit six villages and get back to their depot, doing the least total driving possible. That's the whole problem in one sentence: find the tour of least weight in a network.

A tour is a walk that starts at one vertex, visits every other vertex, and returns to where it started. There are two flavours of this problem, and the difference is subtle but important:

Classical TSP Practical TSP
Classical TSPPractical TSP
RuleEach vertex visited exactly onceEach vertex visited at least once
NeedsA complete network alreadyCan work on an incomplete network
AnalogyA tour where you're not allowed to pass through the same town twiceA real road trip — sometimes you have to drive back through a town to reach the next one

Here's the key trick that ties them together: if you build a table of least distances for a practical network, you effectively turn it into a classical problem — because now every vertex has a direct "shortest path" connection to every other vertex, even if that path passes through other villages.

Why is there no perfect algorithm?
For a graph with n vertices, the number of possible tours grows explosively (a 6-vertex graph already has 120 possible Hamiltonian cycles). There's no known method that's guaranteed to find the shortest one without — in the worst case — checking huge numbers of routes. So instead, mathematicians settle for bounding the answer: proving it must lie between a lower and upper limit.
The golden rule
lower bound ≤ optimal tour weight ≤ upper bound
If the lower bound and upper bound are ever equal, you've found the exact optimal solution — no guessing needed.
Practice Question
Explain, in your own words, the difference between the classical and the practical travelling salesman problem, and explain why a table of least distances converts one into the other.
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Also in the full note
  • 2. Building a Table of Least Distances
  • 3. Finding an Upper Bound (Minimum Connector Method)
  • 4. Finding a Lower Bound (Deleted Vertex Method)
  • 5. The Nearest Neighbour Algorithm
  • 6. Solving the Problem Completely
  • What to Memorise
  • Concepts Checklist
  • Exam Tips & Common Mistakes
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